LiveIn the Presser

Privacy policy

Last updated 31 October 2026

The short version

  • We use your Google account only to give you an account: your name, email address and a Google ID.
  • Your game progress is saved in your own browser, not on our servers.
  • To run the game, your answers (typed, or spoken and then transcribed) are sent to AI services that write the reporters’ questions and the coverage. We keep a log of answers to improve the game, and it does not record who gave them.
  • No advertising, no analytics trackers and no selling of data. The only cookies are the ones needed to keep you signed in.

Who we are

In the Presser is run by Wol Akec, an individual based in the United Kingdom, who is the controller of your personal data under UK data protection law. You can reach us at [email protected] about anything in this policy.

What we collect, and why

WhatWhyLawful basis
Your name, email address and Google account ID, when you sign in with GoogleTo create your account and keep you signed inContract: providing the game you signed up for
Session and sign-in cookies, stored as one-way hashes on our sideTo keep you signed in and to complete Google sign-in safelyContract
A one-way hash of your IP address, kept for a short timeTo limit repeated sign-in attempts and protect the service from abuseLegitimate interests: security
Your answers and the questions they responded toTo run each briefing (see below), and, without any link to your account, to test and improve how the game reads answersContract, and legitimate interests: improving the game
Your voice, if you play by voiceTo turn what you say into text, and to play your own words in the evening news report. We do not keep your recordings.Contract
Subscription details: a Stripe customer ID, subscription status and renewal date. Card details go straight to Stripe and never reach us.To unlock paid content and manage your subscriptionContract, and legal obligation for payment records
Which invite link you used, and when your pass from it endsTo give you the access the invite grantsContract

Your game progress (which scenarios you have played, your results and training progress) is saved in your browser’s local storage on your device. We do not receive it, and clearing your browser data removes it.

How your answers are handled

The game works by reading what you say and responding to it. When you answer a question:

Because the log is not linked to your account, we cannot pick out your answers to send to you or delete. Please don’t include anyone’s personal information, including your own, in your answers. The game is set in a fictional country and never needs it.

Who we share data with

We use these kinds of service providers to run the game. They process data on our behalf and under their own security and data protection commitments. We do not sell personal data or share it for advertising. If you’d like the names of the specific providers we currently use, email us and we’ll tell you.

WhoWhat forData involved
Hosting and database providersRunning the game’s server and storing account records, in the EUEverything the server handles; account, session, subscription and invite records
GoogleSign-in with Google, and web fontsYour Google sign-in; your IP address when your browser loads the fonts
Speech servicesTranscribing spoken answers, and voicing the reporters and the news reportYour recordings; the lines the reporters and newsreaders speak
AI language servicesReading your answers, and writing the reporters’ questions, the coverage and the reactionsThe briefing so far, including your answers, and the scenario’s facts
Our payment provider (Stripe)Payments, if you subscribeYour email, name and payment details
Network providersOur domain and its DNSNo personal data beyond ordinary network information

We may also disclose information if the law requires it, or to protect the safety of people or the service.

International transfers

Our server and database are in the EU. Some providers, including the speech and AI language services, Google and our payment provider, may process data in the United States or elsewhere. Where they do, we rely on the safeguards UK law provides for, such as the UK–US data bridge, the UK International Data Transfer Addendum or standard contractual clauses offered by those providers.

How long we keep it

Cookies

We only use cookies that are strictly necessary for the service: one to keep you signed in, one that lasts a few minutes while you sign in with Google, and one that holds an invite code until you redeem it. There are no analytics, advertising or tracking cookies, so we don’t ask for cookie consent. The game also saves your progress in your browser’s local storage, as described above.

Your rights

Under UK data protection law you can ask us to access, correct or delete your personal data, to restrict or object to how we use it, and to give you a copy in a portable form. To do any of these, email [email protected] from the address on your account. We will reply within one month. Deleting your account removes your account, sessions and invite records; payment records are kept where the law requires.

If you are unhappy with how we handle your data, you can complain to the Information Commissioner’s Office at ico.org.uk. We would appreciate the chance to sort it out first.

Children

You must be 13 or older to use In the Presser. We do not knowingly collect data from children under 13. If you believe a child under 13 has signed up, contact us and we will delete the account.

Security

Connections to the game are encrypted, session tokens and invite codes are stored only as one-way hashes, and access to our systems is restricted. No service is perfectly secure, but we work to protect your data and will tell you if a breach affects you where the law requires.

Changes to this policy

We will update this page when what we collect or how we use it changes, and change the date at the top. If a change is significant, we will tell you in the game or by email.